Steam Frame Wireless Dongle on Linux

When you use a regular Linux desktop distribution this might work out of the box as all the necessary parts are still there but when using a more individual distribution there might be certain hiccups or things to know. I won’t go through every available more manual option but the steps it required me on Exherbo to get things setup like they are appear to be currently expected by Steam.

Wireless Dongle

It is bascially just a regular USB WiFi dongle and requires the correspondent kernel drivers for WiFi and the device itself to be present.

[ 6698.693191] usb 4-3: new SuperSpeed USB device number 4 using xhci_hcd
[ 6698.704056] usb 4-3: New USB device found, idVendor=28de, idProduct=2432, bcdDevice= 0.00
[ 6698.704293] usb 4-3: New USB device strings: Mfr=1, Product=2, SerialNumber=3
[ 6698.704296] usb 4-3: Product: 802.11ax WLAN Adapter
[ 6698.704299] usb 4-3: Manufacturer: Realtek
[ 6698.704302] usb 4-3: SerialNumber: xxxxxxxxxxxx
[ 6698.705545] rtw89_8852cu 4-3:1.0: loaded firmware rtw89/rtw8852c_fw-2.bin
[ 6698.705560] rtw89_8852cu 4-3:1.0: 2.4 GHz performance may be better in a USB 2 port
[ 6698.714679] rtw89_8852cu 4-3:1.0: Firmware version 0.27.129.4 (3f1a5302), cmd version 0, type 1
[ 6698.714684] rtw89_8852cu 4-3:1.0: Firmware version 0.27.129.4 (3f1a5302), cmd version 0, type 3
[ 6699.016582] rtw89_8852cu 4-3:1.0: Firmware element BB version: 00 28 00 00
[ 6699.016606] rtw89_8852cu 4-3:1.0: Firmware element radio A version: 00 63 00 00
[ 6699.016625] rtw89_8852cu 4-3:1.0: Firmware element NCTL version: 00 11 00 00
[ 6699.016671] rtw89_8852cu 4-3:1.0: Firmware element TXPWR version: 00 82 00 00
[ 6699.016674] rtw89_8852cu 4-3:1.0: Firmware element PWR_TRK version: 00 26 00 00
[ 6699.016680] rtw89_8852cu 4-3:1.0: Firmware element REGD version: 00 49 00 3c
[ 6699.017099] rtw89_8852cu 4-3:1.0: chip info CID: 0, CV: 1, AID: 0, ACV: 0, RFE: 1
[ 6699.019539] rtw89_8852cu 4-3:1.0: rfkill hardware state changed to enable
[ 6699.037644] rtw89_8852cu 4-3:1.0 wlp42s0f3u3: renamed from wlan0

wireless-regdb

Is required to set your countries regulatory rules, iw allows you to inspect things. If things are not set up correctly you’ll get something like:

# iw reg get
global
country 00: DFS-UNSET

Note: At this point the device pairing might work already but NOT the actual connection as long as this is not set up properly.

I’ve configured my kernel to also include the database, as I’m not using an initrd and the driver is also directly compiled in, so my kernel .config has:

CONFIG_EXTRA_FIRMWARE="regulatory.db regulatory.db.p7s"

And then I tell grub to pass the required country parameter to the kernel command line by editing /etc/default/grub:

GRUB_CMDLINE_LINUX_DEFAULT="cfg80211.ieee80211_regdom=DE"

So after a reboot you can check dmesg:

[    0.043985] Kernel command line: BOOT_IMAGE=/vmlinuz-7.2.7 root=/dev/nvme0n1p4 ro root=PARTUUID=xxx-xxx-xxx-xxx-xxx cfg80211.ieee80211_regdom=DE
[...]
[    1.624999] Loading compiled-in X.509 certificates
[    1.630233] cfg80211: Loading compiled-in X.509 certificates for regulatory database
[    1.630771] Loaded X.509 cert 'sforshee: 00b28ddf47aef9cea7'
[    1.631157] Loaded X.509 cert 'wens: 61c038651aabdcf94bd0ac7ff06c7248db18c600'

And finally see if things are correctly set up now:

# iw reg get
global
country DE: DFS-ETSI

NetworkManager

Steam currently appears to expect NetworkManager with the wpa_supplicant backend enabled to automatically configure stuff. Once Steam is launched it’ll ask for permissions to set up a wireless connection and once SteamVR is started and the pairing from within the Steam Frame succeeded the connection should be established and look like:

$ nmcli connection show
NAME                          UUID             TYPE      DEVICE      
Kabelgebundene Verbindung 1   xxx-xxx-xxx-xxx  ethernet  enp39s0     
Steam Frame Wireless Adapter  xxx-xxx-xxx-xxx  wifi      wlp42s0f3u3 
lo                            xxx-xxx-xxx-xxx  loopback  lo
$ nmcli
wlp42s0f3u3: connected to Steam Frame Wireless Adapter
        "Valve Software 802.11ax"
        wifi (rtw89_8852cu), XX:XX:XX:XX:XX:XX, hw, mtu 1500
        inet4 10.35.78.26/24
        route4 10.35.78.0/24 metric 600
        inet6 fe80::3bba:6bc8:2881:4d62/64
        route6 fe80::/64 metric 1024

Update 09/29/2026: Valve released a small troubleshooting script frame-dongle-troubleshoot.sh

SteamVR

Note: If you’re on Steam client beta you have to disable the experimental SteamRT3-Client

as it currently doesn’t work with SteamVR yet: https://github.com/ValveSoftware/SteamVR-for-Linux/issues/936.

Note: You currently have to manually start SteamVR before streaming any game, supposed to be fixed soon: https://github.com/ValveSoftware/SteamVR-for-Linux/issues/962

It took me quite some time to get at least the dongle working properly on my system, so I hope this information is also useful to others.

Remaining VR problems (unrelated to the Wireless Dongle)

With this I was able to stream my desktop and basically VR games, however when streaming a game the VR controllers don’t appear to be passed to the streamed game so I was unable to actually play something properly, tested with Arizona Sunshine VR Remake and Arizona Sunshine VR 2.

Also when trying to stream the game The Midnight Walk it always defaults to the 2D version of the game no matter which start option I choose.

Update 10/03/2026: Looks like it is a problem when sunshine streaming service is running as well, probably because it emulates certain controller inputs? At least when I first stopped the sunshine service things were working correctly for me today with all three games streaming without any obvious problem and working input.

The state of gaming on Linux in 2013

What already happened this year

Things are moving fast this year, starting with the official release of a native Steam client earlier this year and followed by the various achievements accomplished in the open-source graphics stack and it’s drivers. The release of SDL 2.0 (which is also used by Steam). The evolving Linux support in the various graphics engines like Unity or CryENGINE and the many successfully funded Kickstarter projects promising Linux versions on release.

Valve announces future hardware for the living room running their own Linux distribution

The big news for this month are currently starting to emerge since Valve just disclosed that they will soon start to offer their own Linux distribution called SteamOS for download. SteamOS is probably Ubuntu based and will also power the soon to be expected SteamBox. Nothing to fear about though since all games which run on the SteamBox will also work on every other Linux distribution with the Steam client installed. Yet another console probably wouldn’t stand a chance against the Playstation and Xbox dominance (see OUYA and even Nintendo  struggling to sell their Wii U) but the SteamOS will have additional features, the most promising one allows you to stream your games from your main gaming pc to the SteamOS so you can enjoy all those games which are not yet available for Linux natively. The only thing I’m a bit worried about is the promised media part since I’m pretty much in love with XBMC and I can’t think of missing it nor do I think Valve can come up with something that can really compete with it.

The latest version of the Steam Linux client ships with udev rules (99-steam-controller-perms.rules) which gives a hint that Valve will also release input hardware for the SteamBox, most probably in form of a console-like controller. Of course you can still connect a regular mouse and keyboard to it.

Valve also gave a hint that there’ll be AAA titles available which will run natively on Linux/SteamOS. Will Half-Life 3 and Left 4 Dead 3 be among the launch titles? Other publishers also promised Linux ports for the future, already confirmed are Tropico 5 and Metro: Last Light. Deep Silver also evinced interest in releasing their games for Linux.

Gabe Newell gave some interesting insights about Valves Linux ambitions and game development in general during a talk at LinuxCon 2013. He explains that their customers see a clear demand for better Linux debuggers to ease the game development process. Valve is already contributing to LLDB and as mentioned in the talk also working on a completely new debugger which they will eventually release some time in the future.

NVIDIA releasing GPU documentation

Last thing which came as a quite a surprise today was that NVIDIA announced that they’ll begin to publish GPU documentation which will hopefully help the nouveau developers. AMD does this for quite a while now and just recently the open source drivers got a huge performance boost.

Gaming on Exherbo Linux

If you want to install Steam on Exherbo Linux an exheres is available in the ::games repository.

Note: I also offer a Mumble server on deltaquadrant.org which you can freely use to communicate with your friends during gaming.

World of Warcraft patch 3.3.5 and Wine

Today patch 3.3.5 for World of Warcraft was released in Europe. If you’re running an up to date Linux distribution you’ll be greeted with a Wine error after patching WoW and trying to login with your battle.net account. Blizzard did some changes to the login code also mentioned in the patch changelog, but the problem this time is neither WoW nor Wine. It’s a kernel bug introduced during the development cycle for 2.6.33 by this commit. Kernels prior to 2.6.33 work just fine and thanks to the nature of Open Source and the people involved tracking down the issue in the WineHQ Bugzilla there already exists a kernel patch fixing the issue for kernels >=2.6.33 which awaits approval to be included in the mainline for the next kernel bugfix release.

So if you want to be able to enjoy WoW on Linux again, be sure to grab the patch and recompile your kernel!